回転させるとバグる感じ
アニメーションが無いモデルだと問題ない(hgimg3付属のでしか試してないけど・・・)
再現用スクリプト
見た目と当たり判定が合わなくて自分のモジュールがおかしのかと思って半日悩んだ
#include "hgimg3.as" screen 0,800,600,0 cls 4 hgini chdir dir_exe+"\\sample\\hgimg3\\" clscolor $80 addxfile m_girl,"tamane_w.x" regobj obj, m_girl setscale obj,0.02,0.15,0.05 setpos obj,-20,0,0 regobj obj, m_girl setscale obj,0.02,0.15,0.05 setang obj,0.0,0.0,M_PI/2 setpos obj,-20,0,0 addxfile m_a,"font_a.x" regobj obj, m_a setpos obj,20,0,0 setscale obj,0.5,3.0,1.0 regobj obj, m_a setang obj,0.0,0.0,M_PI/2 setpos obj,20,0,0 setscale obj,0.5,3.0,1.0 setpos HGOBJ_CAMERA, 0,-10,100 setdir HGOBJ_LIGHT,100,100,100 setang HGOBJ_LIGHT, 9.8, 4, 0 *main stick key,$3ff hgdraw hgsync 16 if key&128 : goto *owari goto *main *owari hgbye end
再現用に設定してるぐらい変化付ければ描画がおかしいのが直ぐに分かっただろうけど・・・