0=草原
screen 440,640 dim map,15,12 map(0,0)=0,0,0,0,0,0,0,0,0,0,0,0 map(0,1)=0,0,0,0,0,0,0,0,0,0,0,0 map(0,2)=0,0,0,0,0,0,0,0,0,0,0,0 map(0,3)=0,0,0,0,0,0,0,0,0,0,0,0 map(0,4)=0,0,0,0,0,0,0,0,0,0,0,0 map(0,5)=0,0,0,0,0,0,0,0,0,0,0,0 map(0,6)=0,0,0,0,0,0,0,0,0,0,0,0 map(0,7)=0,0,0,0,0,0,0,0,0,0,0,0 map(0,8)=0,0,0,0,0,0,0,0,0,0,0,0 map(0,9)=0,0,0,0,0,0,0,0,0,0,0,0 map(0,10)=0,0,0,0,0,0,0,0,0,0,0,0 map(0,11)=0,0,0,0,0,0,0,0,0,0,0,0 message="" *main x=0:y=0 cls redraw 0 repeat 12 repeat 13 if map(i,j)=0:color 0,255,0 if map(i,j)=1:color 241, 187, 147 boxf x,y,x+40,y+40 x += 40 i=cnt loop x = 0 y += 40 j=cnt loop color repeat 13 boxf 40*(cnt+1),0,40*(cnt+1),480 loop repeat 12 boxf 0,40*(cnt+1),640,40*(cnt+1) loop pos 480,0 mesbox message,160,480,4 redraw 1 await 1 goto*main
1=砂地
のはずなんですが、なぜか場所がズレてしまいます。
なぜでしょうか?