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#include "hsp3dish.as"
screen 0,ginfo_sx,ginfo_sy
/*#module
#deffunc fprt str _p1
; fprt "message"
; (²èÁü¤ò»ÈÍѤ·¤¿¥Õ¥©¥ó¥Èɽ¼¨¤ò¹Ô¤Ê¤¤¤Þ¤¹)
; "message" : ɽ¼¨¤¹¤ë¥á¥Ã¥»¡¼¥¸
; ɽ¼¨ºÂɸ¤Ï¡¢pos¤Ç»ØÄꤷ¤¿°ÌÃÖ¤«¤é
;
i=0:st=_p1
repeat
a1=peek(st,i):i++:if a1=0 : break
if a1=13 {
a1=peek(st,i)
if a1=10 : i++
continue ; ²þ¹Ô
} else {
celput 1,a1
}
loop
return
#global
*/
//celload "font.png",1
//celdiv 1,16,16,0,0
////////////////////////////////////////////////
mmload "V.mp3",1,1¡¡//¢«¤³¤³
gsel 0
mmplay 1
repeat
redraw 0
color 0,0,0 : boxf
color 255,255,255
pos 0,0
//fprt "DEBUG"
pos 0,16
//fprt ""
redraw 1
wait 1
loop
////////////////////////////////////////////////
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#include "hsp3dish.as"
screen 0,ginfo_sx,ginfo_sy
exist "V.mp3" : if strsize = -1 {
dialog "V.mp3¤È¤¤¤¦¥Õ¥¡¥¤¥ë¤¬¸«¤Ä¤«¤ê¤Þ¤»¤ó"
exist "assets/music.mp3" : if strsize = -1 {
dialog "asset/music.mp3¤¬Â¸ºß¤·¤Þ¤»¤ó"
}else{
//mmload "assets/music.mp3",1,1
mmload "V.mp3",1,1
dialog "Æɤ߹þ¤ß¤Þ¤·¤¿!"
mmplay 1
stop
}
}else{
//mmload "music.mp3",1,1
mmload "V.mp3",1,1
dialog "Æɤ߹þ¤ß¤Þ¤·¤¿!!"
mmplay 1
stop
}
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