mesで描いたものがなぜか半透明になってしまいます
namae = "やまちゃん"
hp_1=10
mp_1=10
maxhp_1=hp_1
maxmp_1=mp_1
celload "背景.bmp",1
celload "選択覧.bmp",2
screen 0,640,480
gcopy 1,0,0,640,480
pos 0,480-160
gmode 4,,,100
gcopy 2,0,0,640,480
dim skl,100
pos 535,350
font "MSゴシック",20,1
color 255,100,0
mes "戦 う\n"
color 255,255,255
mes "魔 法\n"
mes "防 御\n"
repeat
getkey key(67),67
stick key,32
if komennto=0{
r_tatakau = 255
b_tatakau = 100
g_tatakau = 0
r_mahou = 255
b_mahou = 255
g_mahou = 255
r_bougyo = 255
b_bougyo = 255
g_bougyo = 255
}
if komennto=1{
r_tatakau = 255
b_tatakau = 255
g_tatakau = 255
r_mahou = 255
b_mahou = 100
g_mahou = 0
r_bougyo = 255
b_bougyo = 255
g_bougyo = 255
}
if komennto=2{
r_tatakau = 255
b_tatakau = 255
g_tatakau = 255
r_mahou = 255
b_mahou = 255
g_mahou = 255
r_bougyo = 255
b_bougyo = 100
g_bougyo = 0
}
if key=2 : komennto--
if key=8 : komennto++
if komennto<0 : komennto=2
if komennto>2 : komennto=0
if komenn
if komennto+1|komennto-1{
gosub *gazousyokika
redraw 0
}
if komennto=1&key(67)=1{
pos 30,350
if skl>=1 : mes "メラ"
gosub *mahou
}
color 255,255,255
pos 30,350
mes ""+namae+" : "+hp_1+"/"+maxhp_1+" "+mp_1+"/"+maxmp_1 //ここの文字が薄くなる
pos 535,350
color r_tatakau,b_tatakau,g_tatakau
mes "戦 う\n"
color r_mahou,b_mahou,g_mahou
mes "魔 法\n"
color r_bougyo,b_bougyo,g_bougyo
mes "防 御\n"
await 0
loop
*gazousyokika
pos 0,0
gcopy 1,0,0,640,480
pos 0,480-160
gmode 4,,,100
gcopy 2,0,0,640,480
pos 535,350
color r_tatakau,b_tatakau,g_tatakau
mes "戦 う\n"
color r_mahou,b_mahou,g_mahou
mes "魔 法\n"
color r_bougyo,b_bougyo,g_bougyo
mes "防 御\n"
redraw 1
return
*mahou
repeat
getkey key(67),67
getkey key(88),88
if key(88)=1{
break
}
await 0
loop
return