// 7. About the operation details of this editor //

// 7-4. Change chip image //

By pressing the command button "CHIP" on the upper right of the window or press the [U] key, you can change the chip image you want to use for edit work.

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The chip image must be set for each map 1 and 2, and the following conditions are also required.

Please prepare a chip image that suits your purpose separately.

Incidentally, this editor has a specification that the chip image imported last time will be automatically imported when the editor is started next time.
(However, if the target chip image has disappeared, it won't be imported.
Also, if the configuration data file "maped_config" has been discarded, the same applies.)
If no chip image has imported (default condition), or if the target chip image disappears and automatic importing fails, it will import "mapbg.bmp" image which is used in the HSP sample only for the map 1 side.
(However, that's a modified image in which the chip number "0" has been altered to Null (blank).)

The blue letters displayed to the right of the buttons indicate the key assignments for each command.
(Mainly assigned to [Z] to [M] on the bottom of the main keyboard.)
Press the "Abort" button or the [Enter] key to abort this operation and return to the edit screen.

// 7-4-1. Select chip image //

First, select either "Change MAP [1]'s Chip" or "Change MAP [2]'s Chip" to decide which map you want to change.
Next, press the target button (or [Z], [X] key).
Then select the image you want to use from the dialog that appears.
The image format that can be imported is one of the four types of "bmp", "png", "gif", and "jpg", and other image formats cannot be imported.

// 7-4-2. Determine chip size //

If the image is successfully imported, a part of the imported image will be displayed on the upper left of the edit screen.
If the image is correct, then select the chip size from "Size select" and press the "OK" button or the [Z] key.

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You can select one of the following 6 chip sizes.

If the selected image is incorrect, please press "Redo" button or [C] key.
This operation will return you to the chip image import dialog.

// 7-4-3. Confirmation of settings //

Once the size is decided, the confirmation screen will appear next.

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In this screen, results will be displayed about the selected chip size and the total number of chips which has been obtained by selected size.
A preview of the resulting chip image is displayed in the top right-hand corner of the edit screen, and you can visually check the registration results of all chips by clicking the left [<--] right [-->] arrow buttons or pressing [Left] [Right] cursor keys.
Incidentally, the maximum number of chips that can be registered with this editor is "255".
(And in this editor, the chip number "0" is treated as "Blank" (Null).)
If you are satisfied with this setting, press the "OK" button or the [Z] key.
This completes the chip change process.

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If you want to modify the select size, press "Reinput" button or the [X] key.
Pressing the "Redo" button or the [C] key returns to the top screen of this command screen.
Press the "Abort" button or the [Enter] key to abort this operation and return to the edit screen.

// 7-4-4. If you want to use sizes other than 6 types //

As mentioned above, this editor can only use 6 sizes for chip registration.
However, for example, if you want to edit with a chip of size "128x128" pixels, you can use that chip image and can edit maps with this editor as you want if you resize that chip image to "64x64" pixels by another image editing application.
(It goes without saying, but in that case, save the resized image with a different name and use it.)
After all, whatever the size of the chips used for editing, the resulting map data itself should be able to be produced as intended, I guess.